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American McGees Scrapland

American McGees Scrapland

Information
Reviewer: James Collins
Developer: Mercurysteam Entertainment
Publisher: Deepsilver
Reviewed: PC
Genre: space RPG
UK Release: 04th Feb 2005
Article Date: 29th Dec 2004
Difficulty: Easy
Retail Price: £29.99
Price Comparison:
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Score Breakdown
Experience:
Game Play:
Graphics:
Sound:


Overall Score: 87%
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Pros
  • Great Humor
  • Free Form
    Cons
  • Even better on Xbox
    Screenshots

    22 of 99

  • When American McGee added his own magic to the classic story of Alice in Wonderland, American McGee's “Alice” was an instant hit. So it was a surprise to us that we have had to wait this long for a worthy contender to the throne. This time under the development of Mercurysteam, American McGee is back on full form with the free form space adventurer “Scrapland”.

    And scrap would be the operative word, as Chimera (the main area in Scrapland), is literally full of the stuff. It’s not long before you get to witness this first hand as a visiting robot, and it’s also not long before you get to learn about the strange rules and customs that surround this strange robot scrapyard. One of the first rules you learn is that everyone needs a job or they are out on their ear, and the other main rule is that any ear must be robotic! The fact is that after the constant wars with humans only robots are allowed anywhere near Chimera. Humans in turn are the robots sworn enemy and viewed as the lowest form of life.

    You also get to learn that death on Chimera isn’t a major problem for robots thanks in large parts to the “Great Database”. The Archbishops scattered around Chimera maintain this database and retain details of every single inhabitant’s structure. As long as you have enough money to pay the Archbishops for extra lives they will have enough details about you to resurrect you instantly on death. You can even stack up these extra credits (extra lives) if you have enough cash on hand. Thanks to the freeform nature of Scrapland you’ll even be able to steal these extra lives from temple to save cash but this does come at an increased risk. The end shot is that as long as you have at least one extra life before you die you’ll be resurrected nearby; otherwise you’ll go straight to jail.

    The main plot of the game is actually quite engaging. As we mentioned earlier, Chimera is wholly populated by robots, humans are simply not trusted or allowed due to constant wars and bickerings. So when an unknown robot hacks into the great database and begins randomly deleting profiles of fellow robots a great panic ensues. That panic is quadrupled when moments later the robots with the missing profiles are murdered in cold blood. With the profile gone and the robot destroyed there is simply no chance of resuscitating that robot and they are lost forever. What makes the crime even more horrendous is that the suspect must be a robot themselves, unless the unspeakable is true, the humans have returned. With your new job as a reporter secured it’s up to you to get to the bottom of the mystery and seek out the villains involved.

    What’s also great about the impressive storyline is that from the opening animations right down to the closing credits you’re treated to some razor sharp humour. Fans of Ratchet and Clank will feel right at home with the script which never relents from injecting some great comedy sketches between the central characters and the inhabitants of Chimera. Whilst the main story might not be complete as the splendorous graphic engine that paints the action, Scrapland’s story does do enough to retain interest long after the first few missions are completed.

    You further the plot by participating in a mission based structure similar to Rockstar’s mammoth Grand Theft Auto franchise. In actual fact you’ll probably find that this title will be compared quite frequently as “GTA with Robots”. Whilst Scrapland will have a hefty task competing with the giant, if considered as a game in its own rights, Scrapland comes out looking pretty impressive. The secret to the success is that these missions rarely bore. You could also find yourself having to enter the persona of another robot to complete missions. Early on you are giving access to the great database and with enough energy you’re able to take on the appearance of any other robot on the planet. Overwriting your data with theirs is a simple task of hitting the action key next to the desired robot. Once you take on their appearance you also gain access to each robots special moves and abilities as long as you remain in their body. However, stealing a robots identity is a serious crime so you’ll have to avoid being scanned by the police for the duration of the theft as they’ll instantly be able to tell that the matrix has been altered.

    The graphics engine does a wonderful job of maintaining the illusion that the player is working on a living and breathing space system. The indoor areas are perhaps not as impressive as the hustle and bustle of the outdoor areas but still manage to get the job done. Missions are varied enough to feature both inside and outside areas with different tactics required depending on the situation. The Voice acting was also very impressive and helped carry a lot of the humour through successfully. American McGee’s genius comes into play though with the wonderful characters, the graphical feel, and of course that comical and engaging storyline. Anyone familiar with “Alice” will be able to spot the magical touches as they are instantly recognizable to fans. Also its pleasing to note that each section of FMV is welcomed as every one of these wacky characters are likable and you really do want to see the outcome of the main story.


    "The vehicle you start with is nothing special, scrap so to speak, but with enough cash accumulated and bonus missions completed you’ll soon be able to afford a top of the range ship with more powerful weapons."

    The outside areas look fabulous with other craft zipping to and from locations completing their own hidden agendas. Police also patrol these areas making sure any wayward robot is arrested immediately. When you commandeer your first ship and enter the massive open areas you can’t fail to be impressed with the world that American McGee has created. Even though you are piloting a spaceship you can navigate around on “speed roads” which propels your ship slightly faster. Bonus rings also add another injection of speed. Fans of “Wipeout” the PS2 futuristic racer will be in heaven as during some of the mission based racing missions the influences are to glaring not to mention. Thankfully these bonus races are an absolute pleasure to play. With the forward thrust (right mouse button) and speed roads, scrapland ends up playing at a fantastic and pulsating pace. The vehicle you start with is nothing special, scrap so to speak, but with enough cash accumulated and bonus missions completed you’ll soon be able to afford a top of the range ship with more powerful weapons.

    The main advantage that Scrapland possesses is that it comes with a fully featured multiplayer portion straight out of the box. It doesn’t feature every single option we would have liked to have seen (co-op play would have been superb) but it does feature multiplayer all the same, something which fans of the GTA series have been screaming for ever since the project went 3D.

    Perhaps Scrapland’s only real fault is that the project at times does seem better suited to the console platform. Controls are simple and the movement seems far more responsive when used in conjunction with a controller. That’s not to say that fun cannot be gleaned from this PC version, far from it.

    One thing is for certain; Scrapland rarely gives up its addictive grip however you choose to play. Whether it's due in part to the multiple mission structures, or the genuinely funny humor will in the end be up to you, but this one certainly deservers your attention either way. The upshot is that American McGee is truly back in the zone after that long wait and Scrapland deserves to be an instant hit on both the PC and Xbox.


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