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Mortal Kombat: Armageddon (PS2/Xbox)

Mortal Kombat: Armageddon (PS2/Xbox)

Information
Reviewer: James Collins
Developer: Midway
Publisher: Midway
Reviewed: PS2/Xbox
Genre: Fighting
UK Release: 31st Oct 2006
Article Date: 01st Nov 2006
Difficulty: Medium
Retail Price: 39.99
Price Comparison:
Mortal Kombat: Armageddon

Score Breakdown
Experience:
Game Play:
Graphics:
Sound:


Overall Score: 81%
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Pros
  • Character Count
  • Bonus Modes
    Cons
  • Story Mode
    Screenshots

    1 of 6

  • What can you say about the Mortal Kombat series that hasn’t been said before? Now in its seventh season the brutal, yet fun fighting series is back and comes bolted with a wealth of features to keep you occupied.






    The typical single player mode has you once again making you way up a ladder defeating character after character before you finally become the Mortal Kombat champion. The story mode does, after a fashion, offer up a story but it’s so poor we doubt you’ll be taking much notice. It is worth persevering with though as it’s in the single player mode you’ll be able to unlock some worthy extras that helps Armageddon sell.

    The first thing that will smack you in the mouth is the sheer amount of fighters available from the start. Just about everyone connected with the series is available and really does go some way into giving the illusion that this is a compilation rather than just another game in the series.

    The control method has been simplified so you shouldn’t need to have one hand on the controller with your nose in a guide book studying the moves which is sometimes a problem with games of this ilk. Fortunately the simplification of the moves list doesn’t detract from the gameplay; you’ll certainly need skill to inflict carnage against the AI or online player but you also won’t need to be Einstein to remember overcomplicated combos. Indeed even finishing moves can be guessed correctly (at times) without having to invest in official strategy books – helped along no doubt with the increased time allowed to push the buttons correctly. Pull of a finishing move and the counter resets and you’re allowed to produce another sequence.

    Breakers are back which simply put ‘breaks’ a combo or move that an apposing player has tried to inflict on your character. It works similar to a block and if timed correctly also allows you to further stun your opponent and counter attack with a move of your own. Due to these new additions the team decided to scrap the defensive meter although that probably will not concern seasoned Kombat fans.

    You’ll be hard pushed to ever really need the (also) included Kreate-A-Fighter mode with such a staggering count of unlocked fighters already at your disposal but the option is welcome. In this mode you can create just about any persona you care to mention, give it special moves, deck it out with clothes and ultimately add it to the staggering roster count of fighters already available. It’s this mode alone that got attorney Jack Thompson hot under the collar, although for altogether different reasons. This mode does also tie in with the single player mode so the better you do the more skins and customizable parts become available. Even better still, your created fighter can also take part in the massive single player portion of the game.

    And if the Kreate-A-Fighter mode seemed overkill then you’ll simply love the road kill nature of the Motor Kombat mode. If you can imagine the wackiness of Mario Kart with the brutality of Mortal Kombat, you’ll be somewhere close to experiencing this bonus mode. Excellent with friends and equally impressive online, Motor Kombat might not be good enough to have made release on its own but included with the package it gives Mortal Kombat fans another reason to pick up Armageddon.

    Graphically Armageddon looks superlative on the PS2 and Xbox and really showcases that the two consoles have life in them yet. Of course very little is known of the wii version (the only next gen version available) but if it puts that controller to good use it could be the version to go for. Meanwhile though both the Xbox and PS2 versions are worthy and both look great with no noticable slowdown or graphical glitches.

    Mortal Kombat Armageddon is the box-set of the Mortal Kombat series and just about every character ever digitalized for the series is available to use and of course abuse. It may be the parting shot for Midway on the current gen consoles but that hasn’t stopped their producing the finest hit of the series yet.

    Discuss the Mortal Kombat: Armageddon (PS2/Xbox) review in the Forums





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