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Pariah

Pariah

Information
Reviewer: James Collins
Developer: Digital Extremes
Publisher: Groove Games
Reviewed: Xbox
Genre: FPS/Vehicle
UK Release: 06th May 2005
Article Date: 25th May 2005
Difficulty: Medium
Retail Price: £34.99
Price Comparison:
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Score Breakdown
Experience:
Game Play:
Graphics:
Sound:


Overall Score: 80%
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Pros
  • Solid single player
  • Good weapon system
  • Decent multiplayer
  • Map Editor
    Cons
  • Stingy save system
  • Some frame rate issues
  • Occasional AI problems
    Screenshots

    2 of 7

  • Digital Extremes is already a name synonymous with excellent first person shooters, they proved that with the Unreal Tournament series. Now in partnership with Hip Interactive and Groove Games, the team bring their next brainchild, ‘Pariah’ to the Xbox and PC. Sporting a highly destructible world, the race is on to find a much needed vaccine, and you’re the right doctor for the job.



    The introductory sequence sets the scene up well; you play Doctor Jack Mason who’s transferring a patient with a deadly virus out of a hostile sector. Everything seems to be going well until the Doctors ship comes under increasingly heavy fire. With the Doctors armed escort sent to the wrong location due to an administration error it isn’t long before Jack’s ship comes under devastating fire. The next thing you remember is waking up close to a crash site badly wounded. You crawl out of the wreck and get to your feet. Fortunately you come across a first aid kit and are able to administer first aid to yourself, but fearing danger close by you scramble for a decent hiding place and soon come across the first weapon in the game, the buzzsaw. It’s also at this point when you bump into that wretched patient you were transferring; as she tries to make a bolt for it in the confusion a guard shoots her down covering Jack in blood in the process. Could the virus transmit via blood? You’ll have to find that one out for yourself. Suffice to say Doctor Jack Mason has an adventure on his hands trying to find exactly what the virus does and how to combat its deadly effects.

    Immediately Pariah smacks of Halo, wide open areas (check), funky vehicles (check), fully destructible environments (check) and some gob-smackingly great visuals (check). Digital Extremes have also obviously done their homework and have come out with some pretty compelling maps in both single player and multiplayer. The Havok physics engine is also put to good use with some great destructible areas and realistic rag doll physics as enemies perform cartwheels over exploding barrels. It certainly goes without saying that Pariah is a visually impressive game. All that eye candy does have the odd detrimental effect on the frame rate though with some cheesy kills being inflicted on anyone playing due to nothing more than the Xbox trying to catch up, but it isn’t often enough to really annoy.

    The healing tool that the Jack carries around actually adds a different twist to tactics and remains almost identical online in multiplayer matches. The healing tool will automatically fill up the last health bar without any intervention but if you take too much damage you’ll eventually lose a single health bar until you have none remaining and die. To counteract this you can directly inject the health tool into your veins to replenish any lost health bars but in doing so you’ll become giddy for a few seconds and the screen will blur. Getting caught up in a fire fight and injecting yourself constantly is hardly ever an option because of the time it takes to administer the relief.

    You might be a Doctor but it’s not only the healing tool that you carry around. Pariah has quite a diverse armoury bolted into both the single and multiplayer sides although at first that might not be apparent. That’s because weapons, ammo and health aren’t the only things you’ll be looking out for in Pariah. Early on in the game you are introduced to the potential of the energy cores that are scattered around each level. The sole purpose of the abandoned energy cores is to upgrade any weapon you have in your possession up to a maximum of three upgrade paths. The implementation of the cores are easy enough to understand, collect one core for a Level 1 upgrade and collect 2 cores to activate a level 2 weapon upgrade on a weapon of your choice. Some of these cores are found from defeated enemies, while others are simply hidden across the environment. The only thing you can be sure of is that to find enough to upgrade all your weapons to maximum is a long shot so eventually you’ll have to use some planning when deciding where and when to upgrade your latest weapon. When you take into account the eight weapons on offer have 3 levels of upgrades attached to them, you’ll never be short of new ways to dish out raw carnage. Since certain enemies are more vulnerable against particular weapons you’ll be wise to stick to weapons you feel the most confident with and upgrade others only if you have spare energy cores.


    "with the ability to download other players maps we doubt the online experience will die anytime soon."

    Of course with Pariah being a high budget, albeit polished title you could always expect some online shenanigans and rarely does Pariah disappoint in this department. Up for grabs is standard deathmatch, team deathmatch, capture the flag variants which compliment nicely the Front Line Assault and siege modes. In siege two teams battle it out on a map to defend or destroy an objective where as in Front Line Assault you battle it out in a team to try and gain control of certain points on a map. However the biggest talking point in Pariah's extensive multiplayer experience is the ability to create a map that can be played online. Three different types of map can be created to be played on Xbox Live, deathmatch, team deathmatch and siege. Just about anything can be placed on the map, the terrain can be lowered, raised and effects like fog, ambient music and sky colour can be altered. Of course vehicles, ammo and weapons can all be placed in strategic locations exactly as you see fit. Its certainly a rush to see a roster full of players enjoying your own prized map, and with the ability to download other players efforts we doubt the online experience will die anytime soon.

    Sadly Pariah isn’t quite the Halo beater we had hoped for though, but it still stands head and shoulders above most of the other shooters released on the Xbox this year. The single player mode may well be a short (but equally enjoyable experience) but once you sign into Xbox Live and start creating and downloading those user created maps, Pariah soon evolves into one of the most enthralling multiplayer experiences in the Xbox Catalogue.

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